Into the deadly dungeons two souls sent on a quest from their deity. They venture to reclaim the prized amulet from the evil, and most powerful wizard, Mr. Bun. We join an orc shaman alongside a fellow orcish barbarian. Unbeknownst to them, the Master of Ceremonies has something special in store for these two wayward adventurers. Walking through a dimly lit hallway in front of them appears a minotaur, a testament to how far they have come in their travels. Thinking quickly, the shaman mumbles a few enchantments, and fires a ray of sleep at his foe. Tumbling to the ground in a heap of snores, the minotaur is now vulnerable to the barbarian's mighty battle axe. Setting to work, the barbarian eviscerates the minotaur with one precise slice to the gut, the barbarian -
"I have a name, you know!"
"Excuse me?" Asked the Ethereal voice.
"I do have a name, I'm not just some random barbarian, I'm Bung the Basher and I'd like to be known as such!" The once unknown barbarian gruffly grumbles.
"Yeah, and I've gots a name too, it's Sodnip the Shaman, and I would like to be known from here on by that name!" The little shaman squeaked.
The voice booms, "You know, you two are very well spoken for Orcs."
In unison, they answer, "Well, we went to finishing school, not all orcs are boorish morons!"
"Right then, well I'll continue with my story," the befuddled voice quips.
Having defeated their foe, Bung and Sodnip made their way to the end of the dimly lit hallway. They come upon a set of stairs heading downwards. Armor clanking and rustling as they quickly bound downwards, a beautiful oasis awaits them at the bottom.
"Oh boy! I could really go for a swim right about now," Bung shouts as gleefully as an orc can while he sprints towards the water.
"Bung! Take heed, there may be traps about on this floor!" Sodnip squawks. However, his cries were in vain, for just as he finished his sentence, and Bung had removed his cloak of magic resistance, Bung steps on a now glowing red square.
As a bright green smoke billows around him, Bung could only shout out, "Oh, bugger all," for he instantly knew that he hit the most feared trap of them all, the polymorph trap! Sodnip quickly scans the cloud that envelopes Bung, but sees nothing. After a short time, the smoke clears and flopping before Sodnip lays the once proud orc, now reduced to a humble eel. Sodnip walks up to Bung and snidely remarks,
"Told you so."
In a fit of gasps Bung finally manages to whimper, "Help! Toss me in the water you stupid sod!" Sodnip, groans as he picks up his slippery companion and heads for the shore of the water. Reaching the shore, eely companion in hand, he feels the slow realization that a slippery tentacle has secured a grasp around his leg. Sodnip looks just to his left and sees a giant squid pulling him ever closer towards its fearsome beak. Knowing he was all out of mana, and having no readily identifiable tools to aid him, Sodnip takes the only hope for survival, a brilliant blue potion, and quaffs it.
Whisps of vapor begin to surround him, knowing full well what he just consumed Sodnip mutters,
"Well, this is good and bad... A polymorph potion, silly me."
The vapors violently whip around his now morphing body. His extremitites become fins, his face juts out to a point, and rows of jagged white teeth emerge from his widening mouth. Using his now shark form, Sodnip bites through the tentacle, and the squid reels from the pain. A small victory, but is little comfort to Sodnip. The squid now gone, Bung wriggles up next to Sodnip the shark, and through heavy breaths, or whatever eels do in lieu of breathing, gasped, "Well, at least you haven't been eaten!"
Annoyed, Sodnip notes "Yes.... But, how exactly are we supposed to get this amulet our God wanted so badly if we don't even have apposable thumbs, let alone leave this water!?"
"Don't worry, in school I read many old fables and I know that we orcs-turned-sea creatures can be very resourceful. So, I'm sure we'll think of something!"
After much deliberation, they conclude that the spells must wear off eventually, and would resume their quest once they returned to their natural forms. However, the Master of Ceremonies decided a different fate for the two of them. They were to spend an eternity in the dungeons, protecting the amulet from other would-be adventurers unfortunate enough to be sent on the same quest.
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